Author: Lai, Hiu Fung
Title: Reviewing the current developments of crowd sourcing in spatial technology and anticipation of crowd sourcing development in Hong Kong
Advisors: Pun, Lillian (LSGI)
Degree: M.Sc.
Year: 2018
Subject: Crowdsourcing
Geographic information systems
Human-computer interaction
Hong Kong Polytechnic University -- Dissertations
Department: Faculty of Construction and Environment
Department of Land Surveying and Geo-Informatics
Pages: 88 pages : color illustrations
Language: English
Abstract: The infrastructure of spatial technology has been expanding in an explosive rate. A lot of industries have adopted the technology of GIS into their marketing strategies. Although the term of GIS and usages of spatial technology was developed back in the 1980s, the perspective of how human interpret GIS has stepped into a different era after the existence of Web 2.0 at 2004. The term Web 2.0 means the flow of information no longer limited by the professionals. In the early 1990s, Internet was introduced into the world. Internet is a virtual world of network that composed by unlimited information, the information providers of Internet are not required to be certificated into certain industry in order to produce information, they are nobody more than normal people that use the web. By allowing normal people to edit the database of Internet, it has created a dynamical environment for generating knowledge and absorbing knowledge. Before Internet, books are the major source of knowledge, the process of producing knowledge was rather passive, and to generate knowledge back in 1990s was treated as privilege and limited to professional personals. Internet allows information to be created in an informal method, each participants of internet can contribute to this enormous database (Batty,2010). To describe Web 2.0 more precise, the ultimate produce of Web 2.0, Wikipedia has the unarguable best explanation of Web 2.0, "Web 2.0 is commonly associated with web applications that facilitate interactive information sharing, interoperability, user-centered design, and collaboration on the World Wide Web. Examples of Web 2.0 include web-based communities, hosted services, web applications, social-networking sites, video-sharing sites, wikis, blogs, mashups, and folksonomies. A Web 2.0 site allows its users to interact with other users or to change website content, in contrast to non-interactive websites where users are limited to the passive viewing of information that is provided to them." (Wikipedia 2004-present)
Rights: All rights reserved
Access: restricted access

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